package src.tiles 
{
	import flash.display.Sprite;
	/**
	 * ...
	 * @author Morozov
	 */
	public class Tile extends Sprite
	{
	
		public var tileSize:Number;
		public var type: String;
		public var destructable :Boolean;
		
		public function Tile(_tileSize:Number, initX: Number, initY:Number) 
		{
			tileSize = _tileSize;
			
			this.x = initX * tileSize;
			this.y = initY * tileSize;
			
			this.scaleX = tileSize / this.width;
			this.scaleX = tileSize / this.width;
		}
	}

}